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From podiums to pixels: The unexpected connection between gaming and art

Writer: Margot AnnaMargot Anna
Fun opener: Architecture, painting, sculpture, literature, and music once vied for gold at the modern Olympic Games from 912 to 1948. Pierre de Frédy, Baron de Coubertin, had a flair for infusing art with broad visions. So, where does the fusion of gaming and art go next?

From playful beginnings and primitive pixels to immersive digital worlds, gaming has cemented its place in modern society with over 3.32 billion players globally. Shedding its "nerdy" reputation, gaming has emerged as a mass cultural phenomenon. It is an amalgamation of traditional art forms—painting, writing, sculpture, music, storytelling, and cinematography. Gaming now offers artists unprecedented ways to communicate and engage with audiences. The rise of gamification for brands, especially through platforms like Roblox, Fortnite, and NFT games, underscores the enduring and essential role of play in creativity.


©Justine Emard "Hyperphantasia" 2022

The recognition of games as a form of art challenges our conventional understanding of art. As the scope of digital possibilities expands, hand in hand the scope of digital art puffs up and engages new audiences. What gaming has in common is capturing the imagination of artists and consumers alike. A very interesting aspect of gaming is that there is no winning in the end in more and more applications. It’s more about the creative process, modeling the future, setting new rules, altering dynamics, and keeping systems healthily alive. This new breed of games often offers an infinity. The fusion of brands, gaming, and art suggests an eroding divide between various forms of entertainment and an evolving marketing landscape in line with digital culture and shifting consumer trends.

 

Recognizing games as a form of art challenges our conventional understanding of the term. As digital possibilities expand, so does the scope of digital art, captivating new audiences. An intriguing aspect of gaming is that winning often takes a back seat. It’s more about the creative process, modeling futures, setting new rules, altering dynamics, and maintaining healthy systems. This new breed of games offers an infinity of possibilities. The fusion of brands, gaming, and art signals a blurring of lines between entertainment forms and an evolving marketing landscape attuned to digital culture and shifting consumer trends.

 

Does this sound like gobbledygook? Hold on to your cotton socks as we delve into the world of gallery-proven digital artists who represent a plurality of voices – their ages might surprise you:

Justine Emard (1987): The explorer

Justine Emard’s visual art explores new relationships between human existence and technology. Combining various media, her work intersects robotics, live 3D prints, organic life, and AI.

 

Ian Cheng (1984): The world builder

At the forefront of art and technology convergence, Ian Cheng uses digital simulations to create dynamic environments, questioning AI's role and our evolving interactions. By merging gaming trends with visual art, Cheng opens new avenues for audiences. Worldbuilding’s universal appeal offers alternative realities through storytelling.

 

Cao Fei (1978): Opening the stage

Known for her work on the Burgtheater's Iron Curtain in Vienna, Cao Fei explores the origins of games in entertainment and the capital manipulation behind them. Her first encounter with Second Life highlighted its virtual community and self-creation possibilities. She values its life and social aspects, believing that the richer the game’s possibilities, the better.

 

Lu Yang (1984): The meaning of DOKU

Lu Yang's work spans Buddhist theology, Chinese cosmology, biology, anime, robotics, and gender theory. Best known for narrative-based video art, Lu Yang also ventures into game design and sculpture. Central to his work is DOKU, a non-binary digital avatar.


Ian Cheng, Central Pavilion, Venice Biennale ©Francesco Galli

Looking to the future, advancements in gaming technology, AI, and cloud gaming show no signs of slowing. These technologies are becoming more accessible, interactive, and immersive than ever before. Whether exploring distant galaxies, solving intricate puzzles, or creating new visuals and stories, the evolution of gaming technology continues to shape our play, connections, and virtual experiences. This technological evolution opens new avenues for artistic expression, immersing players in art in ways other mediums cannot replicate. Video game artistry has the potential to further push the boundaries of artistic conventions, driven by our endless quest for new experiences and innovations. What about your take on games and art? Would love hearing back from you.


Yours truly,

Margot

 

A&P sidenote: Returning to the Olympic Games, take a moment to appreciate the French artistic flair for this unique event.

 
 
 

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